text adventure Archive

Not Even a Map Can Save You!

I was working on getting screenshots from an old Japanese text adventure game for an upcoming article. All the text is in English, so I thought I’d have a decent chance of knowing what I was doing. Hah, I was wrong. Even the age-old trick of drawing a map didn’t help:

Some of the rooms didn’t connect properly at all. Like, if I went West from the Tem Rei room, I’d end up two screens north. And if I go East from that same room, I’m suddenly three screens north. And then some rooms repeat if you keep going the same direction. The game doesn’t tell you that you can’t go West from “road”, it keeps reloading the screen so you think you’re on a road that stretches on forever.

Also, don’t ever hit a ZAK. It’s instant death.